CRT ID

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CRT ID identifies an emulator .crt file, allows it to check the file to a certain degree and distinguish wether emulation is provided or not. Knowing the CRT ID is of no real use for the end user but might pose useful for hacking around. Cartconv supplied with VICE will convert binaries to .crt format by passing it the correct keyword.

The current cartridge.h from the VICE emulator may serve as well.

The CRT ID list below gives an overview on the VICE emulation as of February 2010.

GENERIC_CRT                   0
Hardware supported by
CRT ID Cartridge source Retro Replay MMCR Easyflash 1541U (2.4c) Chameleon (8i)
1 Action Replay actionreplay.c yes yes yes yes yes
2 KCS Power Cartridge kcs.c no no no no yes
3 Final Cartridge 3 final3.c no no no no yes
4 Simons Basic simonsbasic.c no no no no yes
5 KCS Power Cartridge kcs.c no no no no yes
6 KCS Power Cartridge kcs.c no no no no yes
7 KCS Power Cartridge kcs.c no no no no yes
8 KCS Power Cartridge kcs.c no no no no yes
9 KCS Power Cartridge kcs.c no no no no yes
10 KCS Power Cartridge kcs.c no no no no yes
11 KCS Power Cartridge kcs.c no no no no yes
12 KCS Power Cartridge kcs.c no no no no yes
13 KCS Power Cartridge kcs.c no no no no yes
14 KCS Power Cartridge kcs.c no no no no yes
15 KCS Power Cartridge kcs.c no no no no yes
16 KCS Power Cartridge kcs.c no no no no yes
17 KCS Power Cartridge kcs.c no no no no yes
18 KCS Power Cartridge kcs.c no no no no yes
19 KCS Power Cartridge kcs.c no no no no yes
20 Super Snapshot V5 supersnapshot.c no no no no yes
21 Comal80 comal80.c no no no no yes
22 Structured Basic stb.c no no no no yes
23 ROSS ross.c no no no no yes
24 Dela EP64 delaep64.c no no no no no
25 Dela EP7x8 delaep7x8.c no no no no no
26 Dela EP256 delaep256.c no no no no no
27 REX EP256 rexep256.c no no no no no
28 Mikro Assembler mikroass.c no no no no yes
29 Final Cartridge Plus finalplus.c no no no no yes
30 Action Replay 4 actionreplay4.c no no no no yes
31 StarDOS stardos.c no no no no yes
32 Easyflash easyflash.c no no no no yes
33 Easyflash X-Bank easyflash.c no no yes no no
34 Capture capture.c no no no no yes
35 Action Replay 3 actionreplay3.c no no no no yes
36 Retro Replay retroreplay.c no no no no yes
37 MMC64 mmc64.c no no no no yes
38 MMCR mmcreplay.c no no no no yes
39 IDE64 ide64.c no no no no yes
40 Super Snapshot V4 supersnapshot4.c no no no no yes
41 IEEE488 c64tpi.c no no no no yes
42 Game Killer gamekiller.c no no no no yes
43 Prophet 64 prophet64.c no no no no yes
44 Exos exos.c no no no no yes
45 Freeze Frame freezeframe.c no no no no yes
46 Freeze Machine freezemachine.c no no no no yes
47 Snapshot64 snapshot64.c no no no no yes
48 Super Explode V5 superexplode5.c no no no no yes
49 Magic Voice magicvoice.c, tpicore.c, t6721.c no no no no yes
50 Action Replay 2 actionreplay2.c no no no no yes
51 Mach 5 mach5.c no no no no yes
52 KCS Power Cartridge kcs.c no no no no yes
53 KCS Power Cartridge kcs.c no no no no yes
54 KCS Power Cartridge kcs.c no no no no yes
55 KCS Power Cartridge kcs.c no no no no yes
56 KCS Power Cartridge kcs.c no no no no yes


SIMONS_BASIC        4 /*  */
OCEAN               5 /* ocean.c */
EXPERT              6 /* expert.c */
FUNPLAY             7 /* funplay.c */
SUPER_GAMES         8 /* supergames.c */
ATOMIC_POWER        9 /* atomicpower.c */
EPYX_FASTLOAD      10 /* epyxfastload.c */
WESTERMANN         11 /* westermann.c */
REX                12 /* rexutility.c */
FINAL_I            13 /* final.c */
MAGIC_FORMEL       14 /* magicformel.c */
GS                 15 /* gs.c */
WARPSPEED          16 /* warpspeed.c */
DINAMIC            17 /* dinamic.c */
ZAXXON             18 /* zaxxon.c */
MAGIC_DESK         19 /* magicdesk.c */
SUPER_SNAPSHOT_V5  20 /*  */